About
A video of an interactive soundscape in which the player moves through and around individually exported audio layers of the song, Tempered, by Umu. Each layer is shown through various visual representations. For example, the drum beat is the white sphere, the black sphere is the bass, and the dark red sphere is the strings. Game objects move through the space differently. Some of them are affected by gravity while others are mapped to the frequency of the attached audio sample. As the player moves closer or farther from these game objects, the attached audio will increase or decrease in volume. The listener will notice a slight Doppler effect later in the video that happens because of the increased speed of some of the objects.
http://umuartist.bandcamp.com/
01/08/2014
06:18

