About
00:00 - Thug animation cycle. Used in the credits of the DePaul Animation Bluelight Project.
(Flash)
00:10 - MoCap animation clip from an animation called Desktop Monkey. (Arena,
Motionbuilder, and Maya)
00:25 - Photo realistic weight. (Maya/ZBrush)
00:28 - Hot dog character. (Maya/ZBrush)
00:31 - Major Munch model for a video game I am creating in my spare time called Cereal
Killers. (Maya)
00:38 - Monkey modeled after toy figures from a capsule vending machine called Monkey
Madness. (Maya)
00:45 - Skull. High poly modeled in ZBrush. Created normal map for low poly. (ZBrush/Maya)
00:54 - Guy model for my senior capstone animation. (Maya)
00:56 - Noodles originally created for my senior capstone animation. (Maya)
01:01 - Blustery B. Children's Interstitial (Maya/Photoshop/After Effects)
01:13 - LoveBlaster. Recording of a video game (Photoshop/Game Maker)
01:24 - Frasier - Character animation and lip sync using the Generi model (Maya)
01:43 - Cannon Test render and particles (Maya)
01:46 - COD Security System. Clip of a College of Dupage Showcase winning piece I worked
on (Maya/After
Effects)
01:54 - WebTV Commercial made from storyboards given to me that were created by a
graphic design major
(After Effects)
02:10 Clip from Missed Opportunities Title sequence with a realistic 3D tennis ball, and
rotoscoped 2D tennis
player (Maya/Photoshop/After Effects)
With the exception of the Generi model, the video clips and some art for WebTV, and the
audio, I created all
assets of these pieces. The design for the thug was created by another student in Bluelight.
Special thanks to Christer Bjørklund over at christerb.com for some great tutorials for fur and
bump maps for the
tennis ball.
Special thanks to Kev Willow who created the Rugrats Dubstep Theme.
05/28/2013
02:27

